Building B2B platforms and enterprise-grade systems that modernize and replace legacy software for Fortune 500 companies, including systems those large companies built and profit from across other Fortune 500 organizations. Focused on structured development pipelines, rigorous testing, and rules-based architecture that fit each organization's workflows and constraints. Chad builds through customer-funded development while retaining IP ownership, and is not pursuing additional investment.
Process improvements and launches for major campaigns: Spider-Man, Superbad, You Don't Mess with the Zohan, Cloudy with a Chance of Meatballs. Early Twitter/Tumblr integrations across initiatives.
Built viral projects Tumblr Cloud and Facebook Status Cloud, reaching millions of users.
Led the move away from Flash in Apple's advertising, as per Steve Jobs' order. The team was among the first in the world to make this transition. Built a slim HTML framework (~5KB) and After Effects C-extensions exporting to HTML5. The system powered all iPhone and iTunes ads during his tenure, with Chad's code rendering and animating the campaigns as they served 500M+ impressions globally across interactive sites and large-scale takeovers on YouTube and Yahoo, where the rendering stack was audited and cleared to run inline with their own JavaScript for breakout iPhone launches.

Real-time ingestion from hundreds of auction houses; tens of millions of normalized records supporting analysis and trends. Company later acquired by Artory for millions.
Integrated AuctionClub systems; contributed data/analysis for The Art Market reports 2019-2022 (Art Basel & UBS). Pre-merger CEO: Nanne Dekking. In 2025, Artory merged with Winston Art Group to form Winston Artory Group.
